Enjoy the Jack Rush night theme and stay tuned…
Just a quick update about the development progress. Single (or adventure) mode is almost complete. A couple of months are needed in order to test it, polish it and fine-tune the level difficulty. Fine-tuning the levels is not an easy job. We will try to find the right balance between difficulty and fun factor so players will be able to finish the game painlessly. Additionally, it is about time we started performing some elementary marketing activities. This actually means sharing more info about the game. We will start with the usual stuff, that is, screenshots, more regular blog updates and a teaser video.
Spellbind officially belongs to the past regarding development. But we are very happy to say that our small group has been enhanced with two additional persons which also happen to be good friends of ours. They will actively participate in the development of our new game.
So the good news is that we are able to announce JAQK Rush, a social puzzle poker-based game. Certainly, this is not something new, there is an abundance of poker puzzle games but we think that JAQK Rush somehow dares to differ by combining classic matching game gameplay with a concept based on plane geometric figures.
The target platform is Facebook. Once again the development tool is Unity3D. Currently a working prototype is being prepared and the first comments by people who have already tried it are really promising and encouraging. Soon we will publish the first gameplay video which will hopefully give you a better idea of the game.
Spellbind is a first person point-and-click adventure game available for Windows, Mac OS and Linux. Players play the role of Luppe, a young thief who enters the cellar of Lord Amatar’s house to steal his oldest, most expensive bottle of wine. A challenge that sounds easy and possibly might be so, if only the owner of the house had been someone else …
OS: Windows XP+, Mac OS X 10.6+, Ubuntu 10.10+
Graphics card: DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work.
CPU: SSE2 instruction set support.
Speaking about porting Spellbind, we also made some changes in our landing page which is proudly powered by the Strikingly service. Our choice of Strikingly for painlessly creating a landing page for the game that actually helped us to redirect users to the various download stores, proved to be very wise. With Strikingly, everything is achieved through a very intuitive editor that renders the development of the page into a pleasant procedure, especially to people like me, who dislike pretty much anything related to web development. In addition to that, there are various beautiful templates you can use to create something awesome and quick. If you need to instantly develop an incredible landing page for your product and you wish to skip many hours of frustration, Strikingly is strongly recommended!